Welcome to GenZ Can Hack 2026, where high school students aged 13 to 19 years are invited to showcase their coding prowess! As we gear up for the Tech Titans Trophy Night 2026, our aim is to engage young minds in a thrilling hackathon experience. Recognizing the demands of academic exams, particularly for Grade 12 students, we've scheduled this event for August, post the exam season that extends till June 30th. GenZ Can Hack 2026 isn't just any coding competition; it's an opportunity for Canadian youth, born between 2007 and 2013, to unleash their creativity, problem-solving skills, and innovation in a collaborative environment. We're excited to witness teamwork and ingenuity as participants tackle challenges and push boundaries.
Kids for Kids Toronto Coding Club share a commitment to environmental sustainability. Our collective mission is to instill awareness in children as young as 4 years old and channel their innovative ideas and volunteer efforts toward the preservation of our planet. The theme for GenZ Can Hack 2026 is Garbage Management. Participants will build a robot using Arduino or Raspberry Pi along with sensors to support garbage management. The final assembly and presentation will take place on August 22nd in front of professional judges.
Prizes The championship team will receive a $1,000 cash prize, along with individual trophies and certificates for each team member. The official champion trophy will be presented during the awards ceremony. The first, second, third, and fourth runner-up teams will receive individual trophies and certificates for each team member.
Judging Criteria - Innovation (25 points): Novelty of the solution: Does the project offer a unique approach to Garbage Management. Creativity in addressing Garbage Management challenges: How original and inventive is the solution? - Tech complexity (20 points): Complexity of implementation: Does the project involve advanced technical concepts or integration of multiple technologies? - User Experience (15 points): Ease of use: Is the project intuitive and user-friendly, especially for Generation Z users? - Teamwork (10 points): Teamwork and Collaboration