Global Challenges, Local Solutions Communities around the world face challenges every day, from traffic congestion and food waste to public safety, healthcare access, environmental sustainability, and educational inequality. While these issues may seem global, meaningful change often begins at the local level.
In the Girls in STEM Global Hackathon, participants will design innovative STEM-based solutions that address real problems in their communities. Whether you’re building an app, creating an AI tool, designing a prototype, conducting research, or developing an engineering solution, your project should demonstrate how STEM can be used to create positive impact.
We encourage participants to identify a challenge affecting their local community and develop a creative, practical, and scalable solution. The most successful projects will combine innovation, technical skill, and a clear understanding of the problem they are solving.
Register for the hackathon on Devpost. Form a team of 1–4 participants, or compete individually. No prior hackathon experience is required. Beginners are welcome and encouraged to participate.
Participants are challenged to create a STEM-based solution that addresses a real problem affecting their local community. Projects may focus on areas such as Transportation & Traffic, Food Waste & Sustainability, Public Safety, Community Resources, Healthcare & Wellness, Education, Accessibility & Inclusion, Environmental Challenges, Emergency Response, and Technology for Social Good.
Eligible projects include: Apps and websites, Artificial intelligence tools, Engineering designs, Robotics concepts, Scientific innovations, Research-based solutions, Environmental technologies, and Accessibility and community impact projects.
Each team must submit the following through Devpost: - Project Title and Description (Explain the problem, solution, and who it helps.) - Demo Video (2–5 minutes) - Screenshots, Designs, or Photos - Technology & Tools Used - Impact Statement - Team Information
Submissions must be original work created during the hackathon period.