Create an agent to play in this farming simulation and compete with others to maximize your income
In this competition, you will design, build, and deploy an autonomous AI agent to manage a virtual farm, navigate a dynamic economy, and compete head-to-head against other agents on a live leaderboard.
This simulation competition is a turn-based farming game where two players compete on separate farms to see who can earn the most profit by the end of a 30-day season (720 turns). Your agent acts as the main farmer and can strategically hire farm hands to scale up operations. To succeed, your agent must:
Each day your team is able to submit up to 5 agents (bots) to the competition. Each submission will play Episodes (games) against other bots on the ladder that have a similar skill rating. Over time, skill ratings will go up with wins or down with losses, and even out with ties. To reduce the number of bots playing and ensure high-quality matching, only the latest 2 submissions are tracked. The latest 2 submissions are also used for final leaderboard evaluation.
Each submission is assigned a skill rating. When your agent plays an episode against an opponent:
At the submission deadline, additional submissions will be locked. Games will continue to run for approximately two weeks to continue to reduce uncertainty, especially for new agents. A final Bradley-Terry tournament will be run on those episodes to produce the final leaderboard.
Each player starts with an empty farm and a small amount of income (seed money, if you will). Each turn, they can perform actions such as moving around the board, purchasing seeds or livestock, planting seeds, watering plants, harvesting produce or animal products, and selling that produce at the market. The game runs for a fixed amount of time representing one season, and the winner is determined by who has the most money in the bank at the end.