Official Competition Guidelines & Rulebook
Date of Competition: 09
October 2026 Official Venue: Shivalik University Campus
Team Formation: Solo or Teams of up to 4 members max
Registration & Scrutiny: Mandatory same-day inspection
Registration Fees: ₹300/- per Team There will be three hurdles in form of race, soccer and war (have to pass thorugh this)(you can use different robot also) High-Level
Introduction & Event Overview: Shivalik University welcomes all innovators, engineers, and RC enthusiasts to 'Quantum Drift 2026', a premier remote-controlled vehicle championship designed to put driving skill, vehicle stability, tactical engineering, and sheer speed to the test. Across four dynamic battlefields, competitors will navigate precision tracks, play high-octane automotive soccer, engage in intense sumo ring battles, and push motor RPMs to the limit in sprint heats.
Team Composition: Participants may enter either individually (Solo) or as a collaborative team with a maximum of 4 members. All drivers and pit crew must be officially registered.
Same-Day Vehicle Registration: All participating vehicles must be presented for inspection and registration on the morning of 09 October, 2026, at the venue before any matches commence.
Car Rule (Substitution): Once an RC vehicle is registered, verified, and tagged, the team CAN use different car in the tournament. Substituting or swapping of the vehicle during match is only allowed during maintenance or pit stop. Post-Tournament Pit
Stop & Maintenance: After every tournament match or arena heat, participants are granted dedicated pit time to carry out necessary repairs, battery swaps, recalibration, and mechanical adjustments on their car or transmitter.
Transmitter & Frequency Control: Participants must use standard 2.4 GHz spread spectrum systems (or clearly isolated channels) to prevent cross-interference with other arenas running concurrently.
Core Competition Mechanics: The championship comprises three specialized competitions. Each arena presents unique tactical demands and victory conditions: Robo
Arena Format: High-speed multi-car circuit racing where 2 to 4 RC cars line up on the starting grid simultaneously.
Gameplay & Objective: Vehicles race across the marked laps Cross all the designated phases. The first car to legitimately cross the designated finish line wins the heat.
Winning Criteria / Progression: First to finish all the phase on the track and cross the finish line will secure the win.
Venue
SHIVALIK UNIVERSITY
Dehradun, India
Specific Rules: Deliberate ramming to spin out competitors during cornering, intentional track blocking, or cutting chicane corners will result in 5-second penalties or heat disqualification.
Arena Format: Head-to-head, 1-on-1 clash inside an enclosed mini-football arena featuring boundary walls and designated goalposts.
Gameplay & Objective: Two RC cars compete to control, dribble, and strike a lightweight football into the opposing team's goal.
Winning Criteria / Progression: First car to score 2 goals or max goal scored in 5 Minutes wins the match immediately and advances to the next stage.
Specific Rules: Play is centered entirely on the ball. Intentional high-impact ramming solely aimed at immobilizing the opponent will incur a foul warning. Deadlocked ball situations will be resolved via a central drop-ball by the referee. Robo Car War (Sumo
Arena Format: Two RC vehicles are placed face-to-face inside an elevated combat ring/stadium featuring open perimeters and zero outer safety barriers.
Gameplay & Objective: Competitors must utilize torque, leverage, and driving strategy to shove, push, or knock the opposing car off the stadium edge.
Winning Criteria / Progression: A vehicle knocked out of the stadium 3 times loses the bout. The participant who successfully forces the opponent off the arena platform 3 times is crowned the victor and moves forward.
Specific Rules: In case of dead-lock, most damaged car will lose. Or bout will restart in the condition of dead-lock and both cars sustain equivalent amount of damage. Hazardous elements like spinning blades, fire devices, adhesives, entanglement nets, or high-voltage discharge weapons are strictly banned. Passive pushing plates, angled plows, and heavy traction tires are fully encouraged. Arenas Overview &
Matchup: 2–4 Cars per Sprint Time /
Resource Constraint: Standard circuit laps & heats
Winning Criteria: First to finish all the phases during the race and cross the finish line.
Matchup: 1 vs 1 Head-to-Head Match Time /
Resource Constraint: Ball, enclosed arena
Winning Criteria: 2 goals or max goal in 5 minutes.
Matchup: 1 vs 1 Sumo Combat Time /
Resource Constraint: Elevated platform, open drop-offs
Winning Criteria: First to achieve 3 ring-out falls on opponent. Technical Scrutiny &
Weight Limit (Strict): Maximum allowed weight is 3,500